10.7.2 Using Custom Maps (and Mods) on the Mac version of

By TronFAQ (aka redrain85), with big thanks to 9VoltChicken and Ocelot

  The following instructions should allow Mac users to successfully run most Custom Maps (and perhaps even Mods, at some point) from the PC version, on the Mac version of .




  Before going any further, the first thing you will need is Custom Maps that you wish to try using in the Mac version.

  For all of the maps released so far, visit the 6.1 Disc Arena/Disc Tournament, 6.2 Light Cycles, and 6.3 Derez/Team Derez sections for reviews that include download links, screenshots, descriptions, and ratings.

  UPDATE: Specially prepared Light Cycle and Disc Arena/Derez map packs containing all released custom maps, have now been created for use in conjunction with the third approach mentioned below. Scroll down to read more, and find download links to the map packs.

  Once downloaded, you will need a program like StuffIt Expander that can open .zip and .rar files, in order to extract the contents.

  There are three approaches you can take, to getting maps for the PC version, working on the Mac version. One way requires editing a file, that will allow you to use the .rez form that maps and mods usually come in (after they're extracted from a .zip or .rar). A second way is to extract the files from inside the .rez, without needing to edit anything. The third way, is to use specially prepared map pack .rez files (for which you can find download links, below). Of all the three approaches: the third one is by far the easiest to implement, and will probably be the one that most Mac owners choose to follow.

  As you may have noticed, we haven't discussed Mods yet. Mods have been tested . . . but so far, could not be made to work reliably. Until a reliable method of getting them to work can be found, it seems that using mods on the Mac version of may not always be possible.

  Note that sometimes the maps (or mods) come in Windows executable form. If so, you will need to contact the map (or mod) author: so the author can provide you with files in an extracted or .rez form, instead.







First approach - Using the original PC Map (or Mod) .rez files, and editing the config file





Second approach - Using the files extracted from a Map .rez





Third approach (the easiest way) - Using specially prepared .rez Map Packs for the Mac

  That's it! That's all there is to it, to making custom maps work on the Mac version of the game, when using the third approach.

  These replacement files will not affect the game in any way, other than allowing you to play custom maps in addition to the default retail maps. These specially prepared .rez file custom map packs, created on a PC, are completely compatible with the Mac version. That's because on the Mac is, essentially, the PC version being emulated. Almost all the files between the two versions are identical. There are only a few small differences.