Single Player AI
Posted: Mon Oct 27, 2008 3:57 pm
Ok guys, I need your help again. I've started a new topic as with the textures and lighting topics, in hope that it may help other newbs.
Basically I've been playing with trying to add IC_Regular CAIhuman objects. All I want is an enemy to see me in the room, and start attacking me. After this, I would like another enemy or 2 to spawn in its place, but I can worry about that later.
No matter what ModelTemplate, Brain and Goalset combinations I attempt, the enemy model always cowers to a squat position in the floor. I've tried grouping it with an AINodeSearch object, and I can see selecting both shows me a virtual box, but again nothing is happening.
Can someone help me with how to get this accomplished, or point me to a better AI tutorial? The one included with the editing tools is quite lacking.
Basically I've been playing with trying to add IC_Regular CAIhuman objects. All I want is an enemy to see me in the room, and start attacking me. After this, I would like another enemy or 2 to spawn in its place, but I can worry about that later.
No matter what ModelTemplate, Brain and Goalset combinations I attempt, the enemy model always cowers to a squat position in the floor. I've tried grouping it with an AINodeSearch object, and I can see selecting both shows me a virtual box, but again nothing is happening.
Can someone help me with how to get this accomplished, or point me to a better AI tutorial? The one included with the editing tools is quite lacking.