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DEdit CLI?
Posted: Tue Nov 23, 2010 9:37 pm
by tronrose
Does DEdit have a command line interface or a feature where I can run a script that will create or changes things in the world?
For instance, if I wanted to create a brush plane on the Y+ orientation with a width of 512 units and a height of 256 units:
Code: Select all
create plane triangle /O:Y /W:512 /H:256
That code is just imaginary, of course. But, having such a feature would sometimes make working in the editor a lot easier and less tedious.
Re: DEdit CLI?
Posted: Wed Nov 24, 2010 11:50 am
by TronFAQ
Nope. If you want macro or script capability, you'd have to create your map geometry in something like 3DSMax or Maya. Then export it to .LTA format later and load it into DEdit.
Re: DEdit CLI?
Posted: Wed Nov 24, 2010 1:46 pm
by xistence
Just understand DEdit as a 'composing/configuration' tool for setting up a world. Already during the past 6-7 years, game developing studios are more and more using other programs for building the geometry (3dsMax,Maya,..), as it would be 'reinventing the wheel' for a game studio to create such tools.
On the other hand, scripting is also not always good (based on my experiences),as you leave to much control to the script, and so you could have errors/problems that would be hard to track down.
Re: DEdit CLI?
Posted: Wed Nov 24, 2010 3:12 pm
by tronrose
That sucks. I don't know how to use Maya or 3DMax.
I've read before that you've created all your geometry in DEdit. Is that still true?
Re: DEdit CLI?
Posted: Wed Nov 24, 2010 9:54 pm
by xistence
Yup. But for that you need patience to work with a (compared to some current other game editors) limited editor. And you need to know/imagine how pratically you would build things in 3D. As example: many years ago, where even 3d-renderer where just simple cad programs, you could build things just with extruding, rotating and some more.
I do all geometry in DEdit, so you can deal with it, but you have to want to. Otherwise you need external programs. And for sure, for some very extraordinary built structures, you will definitely need the right tool, as you would be blasted to do this just with extruding or rotating.